You are essentially talking about precision on the material. Just set
material.precise = true and it will add more triangles to be drawn as
needed;
On Oct 14, 2009, at 3:35 PM, David Di Biase wrote:
> Hi there,
>
> My application uses a lot of planar elements with the basic amount
> of segments as possible. The problem is when rotating a segment I'm
> getting weird perspective issues - this I expected. To solve this
> I'd like to dynamically increase the segments of a node on stage
> without effecting how it appears at that moment. Then perform my
> rotation, then reduce the segments. All without removing the plane
> from stage.
>
> Is this possible or not?
>
> Thanks!
>
> Dave
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