Keep Objects aligned when using scaleX

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Lars Schwarz

Keep Objects aligned when using scaleX

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hi there,

scenario: i got 2 planes, each of them is 600 x 600. plane one is
positioned at x 0, plane two positioned at
x 650. when i scale plane 1 to a width of 800 (using scaleX) and
position plane two at a x position of 800 (plane
one width) + 50 (gap between the 2 planes) the whole "scene" is scaled
(gap between the two planes is "proportional").

i could use the scalefactor to re-position plane2 correctly, but i was
wondering if there's some pv3d property
that does that for me. is it?

thanks: lars

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