Mac OS - Safari, Mozilla optimization

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Palo Gustafik

Mac OS - Safari, Mozilla optimization

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HI all;
 
Would anyone know if there is some special optimization technique for Mac OS Safari and Mozilla? I have a simple papervision3d project www.pixelmelon.com, which runs on standalone player on Macs and PCs. It also runs OK in PC webbrowsers but does not seem to work in webbrowsers on Mac OS. The thing that is not working is MouseEvent.MOUSE_WHEEL event.
 
Thanks for your help
 
Pav

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Mark I. Ross

Re: Mac OS - Safari, Mozilla optimization

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Hmmm, i think mousewheel support is dependant on the browser.  There was a
JS library or something that would allow the wheel to work in all
browsers, IIRC.

HTH,
mark

> HI all;
>
> Would anyone know if there is some special optimization technique for Mac
> OS Safari and Mozilla? I have a simple papervision3d project
> www.pixelmelon.com, which runs on standalone player on Macs and PCs. It
> also runs OK in PC webbrowsers but does not seem to work in webbrowsers on
> Mac OS. The thing that is not working is MouseEvent.MOUSE_WHEEL event.
>
> Thanks for your help
>
> Pav_______________________________________________
> Papervision3D mailing list
> [hidden email]
> http://osflash.org/mailman/listinfo/papervision3d_osflash.org
>



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Ross Sclafani

Re: Mac OS - Safari, Mozilla optimization

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Some javascript/style in this post has been disabled (why?)
google SWFWheel
On Oct 22, 2009, at 4:24 PM, Palo Gustafik wrote:

HI all;
 
Would anyone know if there is some special optimization technique for Mac OS Safari and Mozilla? I have a simple papervision3d project www.pixelmelon.com, which runs on standalone player on Macs and PCs. It also runs OK in PC webbrowsers but does not seem to work in webbrowsers on Mac OS. The thing that is not working is MouseEvent.MOUSE_WHEEL event.
 
Thanks for your help
 
Pav
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Christian Spencer

Re: Mac OS - Safari, Mozilla optimization

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In reply to this post by Palo Gustafik
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I have used this swfobject addon with good results. Pretty easy to implement as well, especially if you are already using swfobject.


Christian

On Oct 22, 2009, at 1:24 PM, Palo Gustafik wrote:

HI all;
 
Would anyone know if there is some special optimization technique for Mac OS Safari and Mozilla? I have a simple papervision3d project www.pixelmelon.com, which runs on standalone player on Macs and PCs. It also runs OK in PC webbrowsers but does not seem to work in webbrowsers on Mac OS. The thing that is not working is MouseEvent.MOUSE_WHEEL event.
 
Thanks for your help
 
Pav
_______________________________________________
Papervision3D mailing list
[hidden email]
http://osflash.org/mailman/listinfo/papervision3d_osflash.org


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jared stanley

Re: Mac OS - Safari, Mozilla optimization

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Some javascript/style in this post has been disabled (why?)
Just posted about this http://www.jaredstanley.com/blog 





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On Oct 22, 2009, at 1:36 PM, Christian Spencer <[hidden email]> wrote:

I have used this swfobject addon with good results. Pretty easy to implement as well, especially if you are already using swfobject.


Christian

On Oct 22, 2009, at 1:24 PM, Palo Gustafik wrote:

HI all;
 
Would anyone know if there is some special optimization technique for Mac OS Safari and Mozilla? I have a simple papervision3d project www.pixelmelon.com, which runs on standalone player on Macs and PCs. It also runs OK in PC webbrowsers but does not seem to work in webbrowsers on Mac OS. The thing that is not working is MouseEvent.MOUSE_WHEEL event.
 
Thanks for your help
 
Pav
_______________________________________________
Papervision3D mailing list
[hidden email]
http://osflash.org/mailman/listinfo/papervision3d_osflash.org

_______________________________________________
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[hidden email]
http://osflash.org/mailman/listinfo/papervision3d_osflash.org

_______________________________________________
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[hidden email]
http://osflash.org/mailman/listinfo/papervision3d_osflash.org