I think that been able to create custom realtime bitmap filters is awesome. Thanks Chris...
Now as for the 3D I think we need to learn more about it, but at first sight it looks like it is very limited.
See you at the bird of the feather session.
Later.
>-----Original Message-----
>From: tomsamson [mailto:
[hidden email]]
>Sent: Monday, October 1, 2007 03:32 PM
>To:
[hidden email]>Subject: Re: [Papervision3D] Astro
>
>the filter stuff could turn out interesting but yeah, the very limited
>3d feature additions sound disappointing, after all the hyping
>beforehand i was expecting a bit more, too :-)
>(The previous beta player updates really were big milestone
>achievements, so yeah, when hearing that all would be topped with flash
>player 10 feature additions it sounds kinda sad at this point :-( )
>Well, let´s not be too disappointed for now, if the player side
>distortion of bitmaps runs at great performance that could still be of
>some good help, let´s see :-)
>
>--
>__________________________
>Ugur Ister aka Tomsamson
>Co-Founder, Lead, Stimunation
>http://www.stimunationgames.com/
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>
>
>Carlos Lunetta wrote:
>> So, any chance of peeking at a video of the Adobe demo anywhere?
>>
>> Carlos Ulloa wrote:
>>> Hello guys,
>>>
>>> Just came out of Adobe's MAX keynote here in rainy Chicago. They
>>> announced Astro aka Flash Player 10 and demonstrated it's top 3 new
>>> features: better text handling, custom filters and something they
>>> call "simple 3D".
>>>
>>> The custom filters allow people to create their own using a language
>>> called Hydra. Runtime execution seemed similar to the predefined
>>> filters. I think this could be really useful for shading and special
>>> effects.
>>>
>>> On the other hand, the 3D support is extremely disappointing. It
>>> basically allows to distort bitmaps with perspective, retaining mouse
>>> events. It's all software based, and introduces new properties
>>> rotationX, rotationY and rotationZ. Sounds familiar doesn't it? In
>>> other words, it's like using planes with interactive precise
>>> materials. Not sure about the performance, because they just showed a
>>> video playing on a plane that you could click on. This means no 3D
>>> hardware support for Flash Player 10.
>>>
>>> While this opens the door for quad support and perspective
>>> correction, still very far from any idea you might have of decent 3D.
>>> With Airtight's TiltViewer making our 10th FWA today, looking much
>>> cooler than the Astro 3D examples, Adobe seems to have a lot of
>>> catchup to do.
>>>
>>> Fortunately, the developments in our front seem unstoppable. I'm sure
>>> much cooler stuff will come from everybody here.
>>>
>>> Thanks,
>>>
>>> C4RL05
>>> carlosulloa.com
>>> papervision3d.org
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