Cool thanks, that sentence I guess sounds more daunting then it actually is.
On Mon, Oct 12, 2009 at 2:02 AM, Andy Zupko <
[hidden email]> wrote:
> Easiest way would be to simply write your own renderEngine. Take a look at
> BasicRenderEngine. Copy it, and just take out the line that calls
> doRender(renderSessionData, null); //line 168 for me
>
> hth
>
>
> On Oct 11, 2009, at 10:48 AM, Dan R wrote:
>
>> Is it possible to project the scene (update all the vertexInstance
>> screen data) without actually updating the drawing? I just need to get
>> the projection data and don't really need a full redraw.
>>
>> Dan
>>
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