Projecting without Rendering

4 messages Options
Embed this post
Permalink
Dan R-4

Projecting without Rendering

Reply Threaded More More options
Print post
Permalink
Is it possible to project the scene (update all the vertexInstance
screen data) without actually updating the drawing? I just need to get
the projection data and don't really need a full redraw.

Dan

_______________________________________________
Papervision3D mailing list
[hidden email]
http://osflash.org/mailman/listinfo/papervision3d_osflash.org
Andy Zupko

Re: Projecting without Rendering

Reply Threaded More More options
Print post
Permalink
Easiest way would be to simply write your own renderEngine.  Take a  
look at BasicRenderEngine.  Copy it, and just take out the line that  
calls doRender(renderSessionData, null); //line 168 for me

hth


On Oct 11, 2009, at 10:48 AM, Dan R wrote:

> Is it possible to project the scene (update all the vertexInstance
> screen data) without actually updating the drawing? I just need to get
> the projection data and don't really need a full redraw.
>
> Dan
>
> _______________________________________________
> Papervision3D mailing list
> [hidden email]
> http://osflash.org/mailman/listinfo/papervision3d_osflash.org


_______________________________________________
Papervision3D mailing list
[hidden email]
http://osflash.org/mailman/listinfo/papervision3d_osflash.org
Dan R-4

Re: Projecting without Rendering

Reply Threaded More More options
Print post
Permalink
Cool thanks, that sentence I guess sounds more daunting then it actually is.

On Mon, Oct 12, 2009 at 2:02 AM, Andy Zupko <[hidden email]> wrote:

> Easiest way would be to simply write your own renderEngine.  Take a look at
> BasicRenderEngine.  Copy it, and just take out the line that calls
> doRender(renderSessionData, null); //line 168 for me
>
> hth
>
>
> On Oct 11, 2009, at 10:48 AM, Dan R wrote:
>
>> Is it possible to project the scene (update all the vertexInstance
>> screen data) without actually updating the drawing? I just need to get
>> the projection data and don't really need a full redraw.
>>
>> Dan
>>
>> _______________________________________________
>> Papervision3D mailing list
>> [hidden email]
>> http://osflash.org/mailman/listinfo/papervision3d_osflash.org
>
>
> _______________________________________________
> Papervision3D mailing list
> [hidden email]
> http://osflash.org/mailman/listinfo/papervision3d_osflash.org
>

_______________________________________________
Papervision3D mailing list
[hidden email]
http://osflash.org/mailman/listinfo/papervision3d_osflash.org
Ross Sclafani

Re: Projecting without Rendering

Reply Threaded More More options
Print post
Permalink
andy does that. imagine he wrote this instead:

Copy the source code forBasicRenderEngine.as into a new file, and take  
out the line that calls doRender(renderSessionData, null); (line 168  
for me). Save it as a class and use that as the renderer for your  
project.




_______________________________________________
Papervision3D mailing list
[hidden email]
http://osflash.org/mailman/listinfo/papervision3d_osflash.org