Vorsprung durch Technik Audi Website

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indra budiman

Vorsprung durch Technik Audi Website

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Hi all,

New audi webiste http://microsites.audi.com/vdt-onlinespecial/ is so cool, but i want to ask about the pixel transition movement and mapping/morph to the 3D object like car,etc from dot object,its visible papervision  do that morph base on collada object from dot pixel object ? any idea about the technically/algorithm to detect the shape of collada object,and mapping it with the dot pixel ?

Thank you



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indra budiman

Fwd: Vorsprung durch Technik Audi Website

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---------- Forwarded message ----------
From: indra budiman <[hidden email]>
Date: Fri, Dec 19, 2008 at 12:08 AM
Subject: [Papervision3D] Vorsprung durch Technik Audi Website
To: [hidden email]


Hi all,

New audi webiste http://microsites.audi.com/vdt-onlinespecial/ is so cool, but i want to ask about the pixel transition movement and mapping/morph to the 3D object like car,etc from dot object,its visible papervision  do that morph base on collada object from dot pixel object ? any idea about the technically/algorithm to detect the shape of collada object,and mapping it with the dot pixel ?

Thank you




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Lindquist

Re: Fwd: Vorsprung durch Technik Audi Website

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This is probably pertinent:

http://pv3d.org/2008/11/17/finding-2d-vertices-in-a-displayobject3d/



On Thu, Dec 18, 2008 at 10:58 AM, indra budiman <[hidden email]> wrote:

>
>
> ---------- Forwarded message ----------
> From: indra budiman <[hidden email]>
> Date: Fri, Dec 19, 2008 at 12:08 AM
> Subject: [Papervision3D] Vorsprung durch Technik Audi Website
> To: [hidden email]
>
>
> Hi all,
>
> New audi webiste http://microsites.audi.com/vdt-onlinespecial/ is so cool,
> but i want to ask about the pixel transition movement and mapping/morph to
> the 3D object like car,etc from dot object,its visible papervision  do that
> morph base on collada object from dot pixel object ? any idea about the
> technically/algorithm to detect the shape of collada object,and mapping it
> with the dot pixel ?
>
> Thank you
>
>
>
>
> _______________________________________________
> Papervision3D mailing list
> [hidden email]
> http://osflash.org/mailman/listinfo/papervision3d_osflash.org
>
>

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o renken

Re: Fwd: Vorsprung durch Technik Audi Website

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Wow - this site is truly awesome. Is it PV - does anybody know it?

2008/12/18 John Lindquist <[hidden email]>
This is probably pertinent:

http://pv3d.org/2008/11/17/finding-2d-vertices-in-a-displayobject3d/



On Thu, Dec 18, 2008 at 10:58 AM, indra budiman <[hidden email]> wrote:
>
>
> ---------- Forwarded message ----------
> From: indra budiman <[hidden email]>
> Date: Fri, Dec 19, 2008 at 12:08 AM
> Subject: [Papervision3D] Vorsprung durch Technik Audi Website
> To: [hidden email]
>
>
> Hi all,
>
> New audi webiste http://microsites.audi.com/vdt-onlinespecial/ is so cool,
> but i want to ask about the pixel transition movement and mapping/morph to
> the 3D object like car,etc from dot object,its visible papervision  do that
> morph base on collada object from dot pixel object ? any idea about the
> technically/algorithm to detect the shape of collada object,and mapping it
> with the dot pixel ?
>
> Thank you
>
>
>
>
> _______________________________________________
> Papervision3D mailing list
> [hidden email]
> http://osflash.org/mailman/listinfo/papervision3d_osflash.org
>
>

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--
http://www.renkster.de/

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Frank Weinhold

Re: Vorsprung durch Technik Audi Website

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In reply to this post by indra budiman
Hi Indra!
 
First, as I have done at least some major parts of the site, I am glad
you like it.
 
The dots-menu is actually made from Patrick de Jong
(artificialduck.net). Maybe he can answer you some questions too.
 
As for the tweening and rendering of the dots, there are several ways to
achive the same result. You just need the 3d data, a particle or
tweening engine and a 3d->2d projection.
 
We used our own xml-format to get the 3d data into flash. As we didn't
have need for any geometry, we just prepared a list of 3d-vertices. Done
that we decreased the size of the data to load to some kBs per model (~
1000 vertices). But I think collada would be fine too, if you don't work
with heavy detailed 3d models.
 
For the projection we chose the away3d-engine before papervision, as it
seemed to be faster with simple sprites at the time we started with the
project. But i'm not sure if its still the case. If you work with larger
numbers of particles i would recommend to use a much simpler projection
matrix and bitmaps to draw on. Frank Reitberger from anymotion has done
some really awesome experiments (labs.anymotion.de)
 
The tweening is done with tweenlite.
 
You see, it's actually quite simple.
 
Regards!
 
Frank
 

Frank Weinhold | Flash Application Developer | Tel +49 (30) 2936388 - 22
| Fax +49 (30) 2936388 - 50 | Neue Digitale

 

________________________________

Von: [hidden email]
[mailto:[hidden email]] Im Auftrag von indra budiman
Gesendet: Donnerstag, 18. Dezember 2008 18:08
An: [hidden email]
Betreff: [Papervision3D] Vorsprung durch Technik Audi Website


Hi all,

New audi webiste http://microsites.audi.com/vdt-onlinespecial/ is so
cool, but i want to ask about the pixel transition movement and
mapping/morph to the 3D object like car,etc from dot object,its visible
papervision  do that morph base on collada object from dot pixel object
? any idea about the technically/algorithm to detect the shape of
collada object,and mapping it with the dot pixel ?

Thank you




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Papervision3D mailing list
[hidden email]
http://osflash.org/mailman/listinfo/papervision3d_osflash.org